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Riichi, WRC 2025 scoring

This guide explains supported hand scoring and settlement. Companion validates a scorable hand, not complete gameplay.

General information

Riichi Mahjong is a four-player game. Players draw and discard tiles until a legal win or an exhaustive draw.

This profile follows WRC 2025 hand scoring and settlement. It does not run a full hanchan.

Companion derives yaku, han, fu, dora, limits, and named yakuman from the confirmed hand and explicit win context.

How to play

  1. Deal 14 tiles to East and 13 tiles to each other player.
  2. East discards one tile to start the hand.
  3. On each turn, draw one tile and discard one tile.
  4. Call chi, pon, or kan when the rules allow it.
  5. Declare riichi only with a closed hand that is in tenpai.
  6. End the hand when a player wins or the wall has no draw.

How to win

  • Make a supported standard hand, Seven Pairs, or Thirteen Orphans.
  • Include at least one yaku. Dora and red fives do not satisfy this requirement.
  • Use a standard four-group hand, Seven Pairs, or Thirteen Orphans.
  • Win by tsumo from your draw or ron from another player's discard.
  • Companion detects supported named yakuman and adds separate yakuman patterns.

Scoring patterns

The WRC 2025 source lists the yaku below. Companion detects supported yaku, counts bonuses, calculates fu, and applies the limit table.

One han

Riichi patterns worth one han
PatternPattern valueCondition
Riichi1 hanDeclare riichi with a closed hand and win.
Example tilesExample tiles: 1 of characters, 2 of characters, 3 of characters
Ippatsu1 hanWin before the next discard after riichi, with no call or quad declaration. Closed hand only.
Example tilesExample tiles: 1 of characters, 2 of characters, 3 of characters
Fully concealed hand (Menzen tsumo)1 hanWin by self-draw with a closed hand.
Example tilesExample tiles: 1 of characters, 2 of characters, 3 of characters
Pinfu1 hanClosed hand with four sequences, a non-value pair, and a two-sided sequence wait.
Example tilesExample tiles: 1 of characters, 2 of characters, 3 of characters, 4 of characters, 5 of characters, 6 of characters, 7 of characters, 8 of characters, 9 of characters, 1 of circles, 2 of circles, 3 of circles, 5 of bamboo, 5 of bamboo
Twin sequences (Iipeikou)1 hanTwo identical sequences in one suit. Closed hand only.
Example tilesExample tiles: 1 of characters, 2 of characters, 3 of characters, 1 of characters, 2 of characters, 3 of characters
All inside (Tanyao)1 hanThe hand contains only suit tiles numbered 2 through 8. Open and closed hands qualify.
Example tilesExample tiles: 2 of characters, 3 of characters, 4 of characters, 5 of characters, 6 of characters, 7 of characters, 3 of circles, 4 of circles, 5 of circles, 6 of bamboo, 7 of bamboo, 8 of bamboo, 5 of characters, 5 of characters
Value honor (Yakuhai)1 hanA triplet or quad of dragons, the seat wind, or the round wind. Matching seat and round winds count twice.
Example tilesExample tiles: Red dragon, Red dragon, Red dragon
Robbing a quad (Chankan)1 hanWin with the tile another player uses to promote a quad.
Example tilesExample tiles: 1 of characters, 1 of characters, 1 of characters, 1 of characters
After a quad (Rinshan kaihou)1 hanWin on the replacement tile after declaring a quad.
Example tilesExample tiles: 1 of characters, 1 of characters, 1 of characters, 1 of characters
Last tile draw (Haitei)1 hanWin by self-draw on the last tile in the live wall.
Example tilesExample tiles: 1 of characters, 2 of characters, 3 of characters
Last tile claim (Houtei)1 hanWin on the discard after the last tile in the wall.
Example tilesExample tiles: 1 of characters, 2 of characters, 3 of characters

Two han

Riichi patterns worth two han
PatternPattern valueCondition
Double riichi2 hanDeclare riichi on the first discard before any call or concealed quad. It does not also count Riichi. Closed hand only.
Example tilesExample tiles: 1 of characters, 2 of characters, 3 of characters
Seven pairs (Chiitoitsu)2 hanSeven different pairs. Closed hand only. The hand always uses 25 fu.
Example tilesExample tiles: 1 of characters, 1 of characters, 2 of characters, 2 of characters, 3 of circles, 3 of circles, 4 of circles, 4 of circles, 5 of bamboo, 5 of bamboo, 6 of bamboo, 6 of bamboo, 7 of bamboo, 7 of bamboo
Full straight (Ikkitsuukan)2 han closed, 1 han openSequences 1-2-3, 4-5-6, and 7-8-9 in one suit.
Example tilesExample tiles: 1 of characters, 2 of characters, 3 of characters, 4 of characters, 5 of characters, 6 of characters, 7 of characters, 8 of characters, 9 of characters, 1 of characters, 2 of characters, 3 of characters, 5 of characters, 5 of characters
Mixed sequences (Sanshoku doujun)2 han closed, 1 han openThe same sequence appears in all three suits.
Example tilesExample tiles: 1 of characters, 2 of characters, 3 of characters, 1 of circles, 2 of circles, 3 of circles, 1 of bamboo, 2 of bamboo, 3 of bamboo, 4 of characters, 5 of characters, 6 of characters, 5 of characters, 5 of characters
Mixed triplets (Sanshoku doukou)2 hanThe same triplet or quad appears in all three suits.
Example tilesExample tiles: 1 of characters, 1 of characters, 1 of characters, 1 of circles, 1 of circles, 1 of circles, 1 of bamboo, 1 of bamboo, 1 of bamboo, 2 of characters, 3 of characters, 4 of characters, 5 of circles, 5 of circles
All triplets (Toitoi)2 hanFour triplets or quads and one pair.
Example tilesExample tiles: 1 of characters, 1 of characters, 1 of characters, 2 of circles, 2 of circles, 2 of circles, 3 of bamboo, 3 of bamboo, 3 of bamboo, 9 of characters, 9 of characters, 9 of characters, 5 of circles, 5 of circles
Three concealed triplets (Sanankou)2 hanThree concealed triplets or quads.
Example tilesExample tiles: 1 of characters, 1 of characters, 1 of characters, 2 of circles, 2 of circles, 2 of circles, 3 of bamboo, 3 of bamboo, 3 of bamboo, 4 of characters, 5 of characters, 6 of characters, 7 of circles, 7 of circles
Three quads (Sankantsu)2 hanThree quads.
Example tilesExample tiles: 1 of characters, 1 of characters, 1 of characters, 1 of characters, 2 of circles, 2 of circles, 2 of circles, 2 of circles, 3 of bamboo, 3 of bamboo, 3 of bamboo, 3 of bamboo, East, East
Common ends (Chanta)2 han closed, 1 han openEvery group and the pair contains a terminal or honor. The hand needs a sequence and an honor.
Example tilesExample tiles: 1 of characters, 2 of characters, 3 of characters, 7 of characters, 8 of characters, 9 of characters, 1 of circles, 2 of circles, 3 of circles, 7 of circles, 8 of circles, 9 of circles, East, East
Common terminals (Honroutou)2 hanThe hand contains only terminals and honors. Add 2 han for All triplets or Seven pairs. This does not combine with Common ends.
Example tilesExample tiles: 1 of characters, 1 of characters, 1 of characters, 9 of characters, 9 of characters, 9 of characters, 1 of circles, 1 of circles, 1 of circles, 9 of circles, 9 of circles, 9 of circles, East, East
Little dragons (Shousangen)2 hanTwo dragon triplets or quads and a pair of the third dragon. The dragon groups add 2 han.
Example tilesExample tiles: White dragon, White dragon, White dragon, Green dragon, Green dragon, Green dragon, Red dragon, Red dragon, 1 of characters, 2 of characters, 3 of characters, 7 of circles, 8 of circles, 9 of circles

Three han

Riichi patterns worth three han
PatternPattern valueCondition
Double twin sequences (Ryanpeikou)3 hanFour sequences form two independent pairs of identical sequences. Closed hand only.
Example tilesExample tiles: 1 of characters, 2 of characters, 3 of characters, 1 of characters, 2 of characters, 3 of characters, 4 of characters, 5 of characters, 6 of characters, 4 of characters, 5 of characters, 6 of characters, 9 of characters, 9 of characters
Common flush (Honitsu)3 han closed, 2 han openOnly one numbered suit and honor tiles.
Example tilesExample tiles: 1 of characters, 2 of characters, 3 of characters, 4 of characters, 5 of characters, 6 of characters, 7 of characters, 8 of characters, 9 of characters, East, East, East, White dragon, White dragon
Perfect ends (Junchan)3 han closed, 2 han openEvery group and the pair contains a terminal, with no honors. The hand needs a sequence.
Example tilesExample tiles: 1 of characters, 2 of characters, 3 of characters, 7 of characters, 8 of characters, 9 of characters, 1 of circles, 2 of circles, 3 of circles, 7 of bamboo, 8 of bamboo, 9 of bamboo, 9 of characters, 9 of characters

Five han

Riichi patterns worth five han
PatternPattern valueCondition
Blessing of man (Renhou)Mangan (5 han)Win by calling a tile before your first draw, with no call or concealed quad before the win. Closed hand only. It does not combine with other yaku or dora.
Example tilesExample tiles: 1 of characters, 2 of characters, 3 of characters

Six han

Riichi patterns worth six han
PatternPattern valueCondition
Perfect flush (Chinitsu)6 han closed, 5 han openOnly one numbered suit, with no honors.
Example tilesExample tiles: 1 of characters, 2 of characters, 3 of characters, 4 of characters, 5 of characters, 6 of characters, 7 of characters, 8 of characters, 9 of characters, 1 of characters, 2 of characters, 3 of characters, 5 of characters, 5 of characters

Yakuman

Riichi patterns worth one yakuman
PatternPattern valueCondition
Blessing of heaven (Tenhou)1 yakumanEast wins by self-draw from the initial deal, before a concealed quad. Closed hand only.
Example tilesExample tiles: 1 of characters, 2 of characters, 3 of characters
Blessing of earth (Chihou)1 yakumanA non-East player wins by self-draw on the first draw, before any call or concealed quad. Closed hand only.
Example tilesExample tiles: 1 of characters, 2 of characters, 3 of characters
Thirteen orphans (Kokushi musou)1 yakumanOne of each terminal and honor, plus one duplicate. Closed hand only.
Example tilesExample tiles: 1 of characters, 9 of characters, 1 of circles, 9 of circles, 1 of bamboo, 9 of bamboo, East, South, West, North, White dragon, Green dragon, Red dragon, 1 of characters
Nine gates (Chuuren poutou)1 yakumanConcealed 1112345678999 in one suit plus one tile of that suit. A quad invalidates the pattern. Closed hand only.
Example tilesExample tiles: 1 of characters, 1 of characters, 1 of characters, 2 of characters, 3 of characters, 4 of characters, 5 of characters, 6 of characters, 7 of characters, 8 of characters, 9 of characters, 9 of characters, 9 of characters, 5 of characters
All green (Ryuuiisou)1 yakumanOnly 2, 3, 4, 6, and 8 bamboo and the Green dragon. The Green dragon is not required.
Example tilesExample tiles: 2 of bamboo, 3 of bamboo, 4 of bamboo, 2 of bamboo, 3 of bamboo, 4 of bamboo, 6 of bamboo, 6 of bamboo, 6 of bamboo, 8 of bamboo, 8 of bamboo, 8 of bamboo, Green dragon, Green dragon
Four concealed triplets (Suankou)1 yakumanFour concealed triplets or quads. Win by self-draw or complete the pair with a discard. Closed hand only.
Example tilesExample tiles: 1 of characters, 1 of characters, 1 of characters, 2 of circles, 2 of circles, 2 of circles, 3 of bamboo, 3 of bamboo, 3 of bamboo, 4 of characters, 4 of characters, 4 of characters, 7 of circles, 7 of circles
Four quads (Suukantsu)1 yakumanFour quads.
Example tilesExample tiles: 1 of characters, 1 of characters, 1 of characters, 1 of characters, 2 of circles, 2 of circles, 2 of circles, 2 of circles, 3 of bamboo, 3 of bamboo, 3 of bamboo, 3 of bamboo, East, East, East, East, White dragon, White dragon
Perfect terminals (Chinroutou)1 yakumanEvery tile is a terminal.
Example tilesExample tiles: 1 of characters, 1 of characters, 1 of characters, 9 of characters, 9 of characters, 9 of characters, 1 of circles, 1 of circles, 1 of circles, 9 of circles, 9 of circles, 9 of circles, 1 of bamboo, 1 of bamboo
All honors (Tsuu iisou)1 yakumanEvery tile is an honor.
Example tilesExample tiles: East, East, East, South, South, South, West, West, West, North, North, North, White dragon, White dragon
Big dragons (Daisangen)1 yakumanThree dragon triplets or quads.
Example tilesExample tiles: White dragon, White dragon, White dragon, Green dragon, Green dragon, Green dragon, Red dragon, Red dragon, Red dragon
Little winds (Shousuushii)1 yakumanThree wind triplets or quads and a pair of the fourth wind.
Example tilesExample tiles: East, East, East, South, South, South, West, West, West, North, North, 1 of characters, 2 of characters, 3 of characters
Big winds (Daisuushii)1 yakumanFour wind triplets or quads.
Example tilesExample tiles: East, East, East, South, South, South, West, West, West, North, North, North, White dragon, White dragon

Each named yakuman uses an 8,000-point base value. Separate named yakuman combine. A counted 13-han hand uses the same limit base but is not a named yakuman.

Bonuses

Riichi bonuses that add han
PatternPattern valueCondition
Dora+1 han per matching tileEach tile matching an active dora indicator adds one han. Dora alone is not a yaku.
Example tilesExample tiles: 5 of characters
Ura dora+1 han per matching tileDora beneath active indicators. Count it only when the winner declared riichi.
Example tilesExample tiles: 5 of characters
Kan dora+1 han per matching tileReveal one additional indicator after each successful quad.
Example tilesExample tiles: 5 of characters
Kan ura dora+1 han per matching tileCount the extra indicator beneath each kan dora only when the winner declared riichi.
Example tilesExample tiles: 5 of characters

How to calculate score

What you enter

This profile settles a four-player table.

Enter the confirmed hand, seats, round wind, win source, declaration status, special event, dora indicators, ura indicators, and manual aka count.

Companion derives fu from the hand shape, wait, groups, pair, and win source. It applies WRC rounding and exceptions.

Base = fu * 2^(han + 2) below 5 han.

Companion detects supported named yakuman. Separate named yakuman patterns add together, while ordinary yaku and bonuses do not add to them.

Regular result

Companion lists each yaku and bonus. It then derives the total han, fu, limit, and score changes.

Yakuman result

Companion lists each supported named yakuman. Each separate pattern adds one yakuman.

Score changes

Riichi uses the profile's base value, then rounds each score up to the next 100 points.

Limit ladder

Riichi limit ladder and base values
LimitWhen it appliesBase value
Mangan5 han, or a capped lower hand2,000
Haneman6 to 7 han3,000
Baiman8 to 10 han4,000
Sanbaiman11 to 12 han6,000
Yakuman13 or more han, or a named yakuman8,000

A base value of 1,920 rounds to mangan, including 4 han 30 fu and 3 han 60 fu.

Non-dealer ron
Winner receives four times base.
Dealer ron
Winner receives six times base.
Non-dealer tsumo
The dealer pays twice base. Each other opponent pays base.
Dealer tsumo
Each opponent pays twice base.

At an exhaustive draw, 3,000 points move from noten players to selected tenpai players. No points move when all players or no players are in tenpai.

Worked example

Example: 1 han, 30 fu, non-dealer ron = 1,000 points

The base is 30 * 2^(1 + 2) = 240. A non-dealer ron uses four times base, then rounds up to the next 100: 1,000 points.

Wind and dealer

East is the dealer. Dealer status changes scores but does not add han.

A seat-wind or round-wind triplet or quad adds 1 han for each matching role. A loose wind or wind pair is not yaku.

Tiles introduction

Number tiles belong to three suits: characters, circles, and bamboo. Each suit has ranks 1 through 9.

Honor tiles are winds and dragons. A standard tile set contains four copies of each numbered and honor tile.

Riichi does not use flowers in this profile. The current tile model does not distinguish red fives.

  • 2m
  • 2p
  • 2s
  • East
  • Red

Tiles in the Riichi example

Riichi does not use flowers in this profile. A manual aka count identifies red fives.

Combinations

A group is a sequence, triplet, or quad. A standard winning hand uses four groups and one pair.

Identify each fixed chi, pon, or kan as a declared group. A declared kan can be exposed or concealed.

  • Sequence

    Three consecutive numbered tiles in one suit. Example: 2, 3, and 4 of characters.

  • Triplet

    Three identical tiles. Example: three red dragons.

  • Quad

    Four identical tiles. Example: four East tiles.

  • Pair

    Two identical tiles. A standard hand uses one pair.

This Riichi profile supports Seven Pairs and Thirteen Orphans.

Scoring vocabulary

Declared group
A declared group is a fixed chi, pon, or kan. A declared kan can be exposed or concealed.
Ron
Ron is a win on another player's discard. The discarder pays the score charge in the applicable profile.
Tsumo
Tsumo is a win from your own draw. The other players provide the score charges.
Han

Han measures yaku and bonuses in a Riichi hand. Companion derives the total after it detects at least one yaku.

Example: two detected one-han awards produce a 2-han result.

Fu

Fu means minipoints from the hand shape, wait, groups, pair, and win source. Companion calculates and rounds this value.

Example: a 30-fu detected total stays at 30 fu.

Yaku

A yaku is a qualifying Riichi scoring pattern. A regular win needs at least one yaku.

Example: riichi is one yaku.

Dora

Dora is a bonus that adds han after the hand has a yaku. Dora alone cannot make a legal Riichi win.

Example: 1 dora adds 1 han after a yaku exists.

Yakuman

Yakuman is a named limit hand. Companion detects supported named yakuman.

Example: Kokushi musou, or thirteen orphans, uses one of each terminal and honor plus one duplicate.

One Kokushi musou pattern produces one yakuman.

Result type
Companion returns a regular han-and-fu result or a named-yakuman result.

Limitations

Companion validates a scorable hand and derives supported WRC values. A manual aka count supplies the optional red-five extension.

Companion excludes continuance counters, riichi deposits, liability, dealer repeats, round progression, and the full hanchan lifecycle.

Source and revision

Source: World Riichi Championship Rules 2025 Version: 20250526.